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  Trailers  
 
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Empire Earth II Teaser Trailer
The epic conquest continues in this first official trailer.
 
 
  Developer Diaries  
 
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Ian Davis, Creative Director - Part One
Ian introduces the core concepts of Empire Earth II with a series of gameplay clips.
Released February 1, 2005
 
 
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Ian Davis, Creative Director - Part Two
Ian discusses single-player, multiplayer, and the innovations Empire Earth II introduces to the real-time strategy genre.
Released February 8, 2005
 
 
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Rex Bradford, Lead Programmer - Part One
Rex talks about the game's new engine and the team's approach to game balance.
Released February 15, 2005
 
 
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Rex Bradford, Lead Programmer - Part Two
Rex talks about the DirectX 9 engine and the level of detail in the game.
Released February 22, 2005
 
 
Tara
Tara Teich, Lead AI Programmer - Part One
Lead AI programmer Tara Teich describes the development of an artificial intelligence that doesn't cheat.
Released March 1, 2005
 
 
Tara
Tara Teich, Lead AI Programmer - Part Two
Lead AI programmer Tara Teich describes how the AI adapts through time.
Released March 8, 2005
 
 
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Introduction to Empire Earth II - Part One
Ian Davis, Creative Director and CEO of Mad Doc Software, gives a basic overview of the game.
Released December 27, 2004
 
 
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Introduction to Empire Earth II - Part Two
Learn about the elements of the innovative new interface including the Picture-in-Picture, War Planner and Citizen Manager.
Released December 27, 2004
 
 
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Introduction to Empire Earth II - Part Three
Ian Davis describes the roles artificial intelligence, diplomacy, and weather.
Released January 25, 2005
 
 
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Introduction to Empire Earth II - Part Four
The single-player campaign is revealed.
Released January 25, 2005
 
 
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Introduction to Empire Earth II - Part Five
Ian Davis explains the game’s online multiplayer modes.
Released January 25, 2005
 
     
Sierra Entertainment
Mad Doc Software GameSpy Windows XP PC CD-ROM